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Jesse Pinkman ([personal profile] hostage) wrote2011-03-10 04:37 pm
Entry tags:

ATARAXION - otherworld.


CHARACTER NAME: Jesse Pinkman

OTHERWORLD: A cartel meth lab in Juárez, Mexico. It's the kind of place that's naturally scary, even without getting monsters involved. Inside an abandoned factory isolated in the middle of the desert, it's filled with lab equipment and dangerous chemicals. The air is thick with toxins that smell like sulfur and ammonia; gas masks are necessary and thankfully scattered around the lab. Plastic barrels throughout the building are filled with human bodies dissolved in hydrofluoric acid, emitting a pungent odor that's painful and deadly to inhale. The gory mixture also pools on the floor in various locations, where you might accidentally step if you're not careful. The acid will eat away anything - flesh and bone included - unless protected under plastic lab gear, so it's vital to avoid contact with it. Weapons are plentiful (mostly submachine guns) but a stray bullet could trigger a massive explosion. Using them might not be the best idea. Better to rely on chemistry as your weapon, as poisons are the best defense against the monsters found here. You can find syringes filled with heroin or a mysterious clear toxin, but there are also ingredients for creating phosphine gas if you remember your chemistry lessons. And there is, of course, all that hydrofluoric acid around if you're desperate to dispose of something. In case you yourself need a pick-me-up, there's plenty of meth to keep you going.

MONSTERS:
TWEAKERS || Meth addicts can be terrifying and unpredictable. They're equally so here. They'll come out of nowhere and use any weapon they can get their hands on. They can be dealt with peacefully if you just give them some meth or heroin without freaking them out too much.
SICARIOS || Faceless beneath their gas masks, these humanoid creatures represent the members of the cartel who stood ready to murder Jesse at the first sign of trouble. They're armed with machetes and their primary goal is to take your head as a prize.
LUGARTENIENTE || A manifestation of Gaff, although you might never see him coming. He's armed with a sniper rifle and shooting from some indeterminable distance. If you're close enough to see him, then he's probably aiming to put you in chains.
CORPSE || A manifestation of Gale Boetticher, this walking corpse has had its brains blown out already (the entry bullet wound is visible under his left eye and the exit wound is a huge gaping hole). He's completely harmless and can be found standing in doorways, staring pitifully at onlookers.
HEISENBERG || A manifestation of Walter White (including his signature porkpie hat) is the final boss. A nonviolent entity, he'll instead be using Jesse as his weapon by barking orders that Jesse is forced to obey. The only way to take him down is to kill Jesse first.
















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